本教程是关于Unreal Engine与Houdini程序化环境设计大师级教程 中文字幕 Procedural game environment course : Unreal engine and Houdini,时长:14小时30分,大小:27.2 GB,MP4高清视频格式,教程使用软件:Unreal Engine 4,Houdini,附工程源文件,共42个章节,作者:Nabil Kechiche,语言:中英双语字幕。
欢迎来到使用虚幻引擎4和Houdini程序性制作游戏环境课程! 本课程包含了专家的见解、技术技能、秘密技巧以及程序化环境设计的黑科技,将帮助您把环境设计和艺术技能提高到一个全新的水平!所有这些都被打包在紧凑的14个小时的内容中,而这些内容都是对程序化环境设计有帮助的。所有的内容都被打包成一个紧凑的14小时的内容,这在其他地方是不可能得到的。
在本课程中,我们将使用最先进的工具和资源创建一个专业的、程序化的游戏环境。
以下是我们在本课程中要讲的几个要点。
-生成程序化的地形和湖泊
– 细化景观并生成图层蒙版
-利用胡迪尼数字资产来加强你的工作流程
-从头开始创建地形材料
-生成流场并将其烘烤成流图,以便实时使用
-使用程序性散布的资产来填充巨大的世界
-照亮你的场景,并以最好的方式展示它
它不适合初学者,因为我不会涵盖基础知识,但如果你已经掌握了艺术家的工具,那么就请你绑上安全带,享受这段旅程吧!本课程没有延时设计,也没有预先计划的片段。学生们将能够跟随我的学习到最后。我将展示并解释沿途的每一个小步骤,让你实时跟随或在你的闲暇时观看。
Procedural game environment course : Unreal engine and Houdini
INTRODUCTION:
Welcome to the Procedural game environment class with Unreal Engine 4 and Houdini! This course is packed with expert insight, technical skills, secret tips, and the black arts of procedural environment design that will help you level up your environment design and art skills to a whole new level! All Packed into a compact 14 hours of content that would be impossible to get anywhere else.
DESCRIPTION:
In this course, we will create a professional, procedural game environment using state of the art tools and resources
Here are few of the main points we’ll cover in this course:
-Generate procedural terrain and lakes
– Detail landscape and generate layers masks
-Utilize Houdini Digital Assets to empower your workflow
-Create terrain materials from scratch
-Generate flowfields and bake them into flowmaps for real-time usage
-Populate huge worlds using procedurally scattered assets
-Light your scene and present it in the best possible wayThe best way to describe this course is: become a one-man army. It’s not for beginners as I won’t cover the basics but if you’ve got a handle on artist tools then get strapped-in for quite the ride! There are no time-lapse sequences and no pre-planned segments. Students will be able to follow me live digging my way to the end. I’ll be showing and explaining every little step along the way, allowing you to follow along in real-time or watch at your leisure.
WHO THIS COURSE IS FOR:
Intermediate game artists, level designers, game developers, or game designers
Unreal Engine users
Intermediate artists who want to learn game environment design
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